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FACULTY

Students at Full Sail University have always benefited from the extensive industry experience that our instructors offer. Here's a small sampling of the instructors teaching this degree program.

Emily Coleman

Emily Coleman

Lead Lab Specialist
Object Perspective

Emily graduated from Full Sail in 2000 with a degree in Digital Media. She has been involved with some form of art most of her life, and began focusing on sculpting in 2001. She spends her free time designing and sculpting her own creatures, which are inspired by her love for wildlife and nature. Emily is also writing a book on sculpture, as well as advancing her 3D modeling skills with zBrush and Maya.

Jeff Parrot

Jeff Parrott

Associate Course Director
Level Design, Shading and Effects for Games

Jeff worked in the video game industry following his graduation from Full Sail’s Computer Animation program, with credits that include such titles as 50 Cent: Bulletproof, Ratchet & Clank: Size Matters, Secret Agent Clank, and Jak and Daxter: The Lost Frontier. In addition to his teaching role at Full Sail, Jeff also co-founded and is currently Art Director for 24 Caret Games, LLC, which developed the Playstation 3 game Retro/Grade. Jeff has also written tutorials on Alias/Autodesk Maya about Unreal importing/exporting, normal mapping, and creating lightmaps with Mental Ray.

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Online: 888.993.7338 | Campus: 800.226.7625 | 3300 University Boulevard - Winter Park, Florida 32792